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The Big Unreal Tournament 2004 Modding ...
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The Big Unreal Tournament 2004 Modding Topic
[GSF]JohnDoe
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RE: The Big Unreal Tournament 2004 Modding Topic
3/26/04 6:49pm
DF and me have tested my mutators and his DfA mutator in multiplay. So far only my Xtreme Gibbing wont gib Xtreme, but we'll get there.
if YOU want to run a server using one of these custom mutators you must add the package name (like MutCrotchshot) to the list of ServerPackages in the UT2004.ini/UT2003.ini. it's under the header [Engine.GameEngine]. Add them to the BOTTOM of the ServerPackages list.
example:<code>
ServerPackages=GUI2K4
ServerPackages=UT2k4AssaultFull
ServerPackages=OnslaughtFull
ServerPackages=xVoting
ServerPackages=MutMiniGib
ServerPackages=MutCrotchshot</code>
[added Mar 27 2004 5:58AM]
fix0red Xtreme Gibbing! \o/
also, for those with problems running the ut2mod files, make sure the ut2mod files are accociated with the following line:
[UT2004DIR]\System\Setup.exe install "%1"
in my case it would be:
F:\Games\UnrealTournament2004\System\Setup.exe install "%1"
[added Mar 28 2004 1:32PM]
I've begun early work on Unreal Racing, not a mutator, but a completely new
Game Type
!
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DarkFlow
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RE: The Big Unreal Tournament 2004 Modding Topic
3/30/04 2:58pm
New mutator!
Xtreme Damage v0.5
It pretty much does the same as Instagib, only with ALL weapons and the vehicles too. Powernodes aren't affected by this. Can be pretty fun actually.
Download:
Xtreme Damage Umod
Xtreme Damage Non-Umod
Also, I've released a new version of my Death From Above mutator. It doesn't affect teammates anymore, and now also works together with my Xtreme Damage mutator.
Download:
Death From Above v1.1 Umod
Death From Above v1.1 Non-Umod
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chadowen
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RE: The Big Unreal Tournament 2004 Modding Topic
3/30/04 8:20pm
You guys keep pushing out mods as fast as rabbits multiply.
-----signature-----
www.chadomalley.com
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DarkFlow
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RE: The Big Unreal Tournament 2004 Modding Topic
3/31/04 8:15am
In Reply To #94
Heh.
And yet there seems to be a severe lack of good, usable ideas from anybody but us. Well... in this thread at least. I can occasionally pull a good,
doable
idea out of somebody in IRC or ICQ...
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[GSF]JohnDoe
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RE: The Big Unreal Tournament 2004 Modding Topic
4/1/04 4:27am
yes, also, dont expect much stuff from me now. This Unreal Racing mod is gonna take a lot of time and a shitload of coding.
Maybe I'll make a mutator or two when I get an idea or, you know, just to do something different
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phatbat
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RE: The Big Unreal Tournament 2004 Modding Topic
4/8/04 6:36am
I have made my first mutator. Xtreme Flak!
Yes, I fooled around with the Flak cannon to produce hotsex.
Well, not hotsex but just lots more flak, with a couple tweaks to keep it playable.
I will be making a full Xtreme Weapons mutator where each weapon is a bit more xtreme.
I will upload the Xtreme Flak once I finish testing it.
[added Apr 8 2004 5:58PM]
I have completed my second mutator!
Tank Cannon Scorpion! You can replace any vehicle class on the map with this brand new AWESOMESAUCE vehicle. Here are some pix of what to expect:
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Fragrag
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RE: The Big Unreal Tournament 2004 Modding Topic
4/9/04 3:53am
You guys make me jealous, and what kind of vehicoular mutant is that?!
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[GSF]JohnDoe
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RE: The Big Unreal Tournament 2004 Modding Topic
4/16/04 11:10am
www.xs4all.nl/~zuidbuur/VehicleDeathmatch.zip
Vehicle Deathmatch, a small mod I just put together, since I realised I got all the code needed while developping Unreal Racing. It's very basic atm, just Scorpion deathmatch in Onslaught levels. I'll add the option to change the vehicle later on.
Just so you guys know I am still working on it
to play, just extract the zip file to your UT2004/system dir
-----signature-----
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He zooms, fires and BANG!... you can start from scratch.
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DarkFlow
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RE: The Big Unreal Tournament 2004 Modding Topic
4/16/04 11:45am
In Reply To #99
That's really quite similar to the current state of my current project. Gonna add lots more to it, but for now, here my stuff is:
http://darkflow.exid.nl/ut2004/carnage.zip
Just extract to the System dir.
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[GSF]Fast
Wham Bam Spank You Mam
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RE: The Big Unreal Tournament 2004 Modding Topic
4/21/04 9:44am
I just got my hands on the full copy of UT 2004, so I'm in for some action.
I have no experience in modding, but Im gonna have a go!
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Sure buddy, even the Pope's got an illegal copy of PhotoShop
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[GSF]JohnDoe
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RE: The Big Unreal Tournament 2004 Modding Topic
4/28/04 12:32pm
made a new mutator for Onslaught, it allows you to heal the core.
I'm thinking we should get one webpage/site with all the gsf mutators and stuff on it.
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[GSF]Fast
Wham Bam Spank You Mam
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RE: The Big Unreal Tournament 2004 Modding Topic
4/28/04 3:28pm
In Reply To #102
I'm sure Parena would whore some space out on the clan site.
But it might be too much hassle for you to get the ftp details.
Good idea though, a single site containing all the mods, mutators, etc would be pretty handy.
-----signature-----
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Sure buddy, even the Pope's got an illegal copy of PhotoShop
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[GSF][P]aradox
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RE: The Big Unreal Tournament 2004 Modding Topic
4/28/04 4:12pm
In Reply To #103
It could be in the form of the initiate adding thing, a form for mods... and perhaps an upload system. Or you could host it yourself and just provide a link.
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[P]aradox
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[GSF]JohnDoe
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RE: The Big Unreal Tournament 2004 Modding Topic
4/30/04 4:46pm
or perhaps I've already designed and coded the entire website, with sorting system and password protected, user-using uploadsystem
not sure if PARENA would allow it, but I'm hoping DF has some space
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DarkFlow
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RE: The Big Unreal Tournament 2004 Modding Topic
5/2/04 7:49am
Xtreme Visions: The GSF Mods Website
:P
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