[3DAP] PECKERWOOD posted: To do this we need to find solutions to these problems. Since I’m the first to pose the issue, I guess I should be the first to give my opinion on the it. </quote> Firstly, good to see you back. Secondly, this issue is very old indeed. If you haven't read the rwst of this thread, I suggest that you do. [3DAP] PECKERWOOD posted: Problem #1 – Timetables We all don’t live in the US, so where 6pm might be a good time for most of us, it is still not for everyone. Playing at 12 O’clock at night, just doesn’t fit into everyone schedule as nicely as most people might think. The fact that the guild practice falls on a weekend can also be seen as a problem. Many people like to relax at home, go out to a party, take in a movie, or go to a concert. Whatever it might be, the weekends just don’t suit them. Solution #1 1.) Make a form based on a) time Zone b) time and day guild practice should be on, and ask all the guild members to answer these two questions. Then change the guilds timetanle based on this information. 2.) Have guild practice for the two or three most common time zones, so on practice day, everyone has a chance to play with their friends. It might not be the huge guild match everyone wants, but its a start. </quote> Trust me, that was thought about for a long time and, the compromise we reached was... 11pm GMT 6pm EST 3pm PST 9am (Sunday) Brisbane time. Of course, if we were to ignore our Aussie members, this would make things a lot easier. It's not very nice, mind. How's about a more euro-friendly... 8pm GMT 3pm EST 12pm PST <quote by="[3DAP] PECKERWOOD"> Problem #2 – Game Issues Not all of us have the same games, or can download huge demos. Solution #2 1.) Make a form based on a) what games and demos people have b) what they play most online, and from that group people together based on the games they have.This list should be used to pick the next games the guild plays. 2.) Instead of picking one game for the guild practices, pick four games, and have them all running concurrently. There is a huge problem here. I mean, we can all concentrate on one game like CS, or something, but then people who don't like CS won't be pleased... etc. Suggestions? <quote by="[3DAP] PECKERWOOD"> Problem #3 – Participation There seems to be a problem with communication in general. Guild members are not using the 3DAP forum or the guild website. This might be due to a lack of updates, but the same thing can be said about participation. Solution #3 1.) A guild might not be the same thing as a clan, but a guild still has rules, and they must be followed and enforced. 2.) If guild practice took place every week, instead of every two weeks, communication and participation might be more consistent
[3DAP] PECKERWOOD posted: Problem #1 – Timetables We all don’t live in the US, so where 6pm might be a good time for most of us, it is still not for everyone. Playing at 12 O’clock at night, just doesn’t fit into everyone schedule as nicely as most people might think. The fact that the guild practice falls on a weekend can also be seen as a problem. Many people like to relax at home, go out to a party, take in a movie, or go to a concert. Whatever it might be, the weekends just don’t suit them. Solution #1 1.) Make a form based on a) time Zone b) time and day guild practice should be on, and ask all the guild members to answer these two questions. Then change the guilds timetanle based on this information. 2.) Have guild practice for the two or three most common time zones, so on practice day, everyone has a chance to play with their friends. It might not be the huge guild match everyone wants, but its a start. </quote> Trust me, that was thought about for a long time and, the compromise we reached was... 11pm GMT 6pm EST 3pm PST 9am (Sunday) Brisbane time. Of course, if we were to ignore our Aussie members, this would make things a lot easier. It's not very nice, mind. How's about a more euro-friendly... 8pm GMT 3pm EST 12pm PST <quote by="[3DAP] PECKERWOOD"> Problem #2 – Game Issues Not all of us have the same games, or can download huge demos. Solution #2 1.) Make a form based on a) what games and demos people have b) what they play most online, and from that group people together based on the games they have.This list should be used to pick the next games the guild plays. 2.) Instead of picking one game for the guild practices, pick four games, and have them all running concurrently.